import Hilo from "../hilo/Hilo";
const Asset = {
	Mixes: Hilo.EventMixin,
	fire: Hilo.EventMixin.fire,
	on: Hilo.EventMixin.on,
	off: Hilo.EventMixin.off,
	queue: null as any,
	bg: null,
	man: null as any,
	bom: null,
	ground: null,
	ready: null,
	over: null,
	numberGlyphs: null,
	birdAtlas: null,
	holdback: null,

	load: function () {
		let host = "https://ssl.ycxxkj.com/demo_list/game_test1/dist/build/h5";
		var resources = [
			{ id: "bg", src: host + "/static/images/map.jpg" },
			{ id: "man", src: host + "/static/images/man.png" },
			{ id: "bom", src: host + "/static/images/bom.png" }
		];
		console.log("#debug#🚀 ~ file: Asset.ts:24 ~ resources:", resources);

		this.queue = new Hilo.LoadQueue();
		this.queue.add(resources);
		this.queue.on("complete", this.onComplete.bind(this));
		this.queue.start();
	},

	onComplete: function (e: any) {
		console.log("#debug#🚀 ~ file: Asset.ts:33 ~  Asset onComplete: Asset");
		this.bg = this.queue.get("bg").content;

		this.man = new Hilo.TextureAtlas({
			image: this.queue.get("man").content,
			width: 204,
			height: 375,

			frames: {
				frameWidth: 204,
				frameHeight: 375,
				numFrames: 13
			},
			sprites: {
				man: { from: 0, to: 12 }
			}
		});

		this.bom = new Hilo.TextureAtlas({
			image: this.queue.get("bom").content,
			width: 137,
			height: 135.31,

			frames: {
				frameWidth: 137,
				frameHeight: 135.31,
				numFrames: 16
			},
			sprites: {
				bom: { from: 0, to: 12 }
			}
		});
		this.queue.off("complete");
		this.fire("complete");
	}
};
export default Asset;