import Hilo from "../hilo/Hilo"; const Asset = { Mixes: Hilo.EventMixin, fire: Hilo.EventMixin.fire, on: Hilo.EventMixin.on, off: Hilo.EventMixin.off, queue: null as any, bg: null, man: null as any, bom: null, ground: null, ready: null, over: null, numberGlyphs: null, birdAtlas: null, holdback: null, load: function () { let host = "https://ssl.ycxxkj.com/demo_list/game_test1/dist/build/h5"; var resources = [ { id: "bg", src: host + "/static/images/map.jpg" }, { id: "man", src: host + "/static/images/man.png" }, { id: "bom", src: host + "/static/images/bom.png" } ]; console.log("#debug#🚀 ~ file: Asset.ts:24 ~ resources:", resources); this.queue = new Hilo.LoadQueue(); this.queue.add(resources); this.queue.on("complete", this.onComplete.bind(this)); this.queue.start(); }, onComplete: function (e: any) { console.log("#debug#🚀 ~ file: Asset.ts:33 ~ Asset onComplete: Asset"); this.bg = this.queue.get("bg").content; this.man = new Hilo.TextureAtlas({ image: this.queue.get("man").content, width: 204, height: 375, frames: { frameWidth: 204, frameHeight: 375, numFrames: 13 }, sprites: { man: { from: 0, to: 12 } } }); this.bom = new Hilo.TextureAtlas({ image: this.queue.get("bom").content, width: 137, height: 135.31, frames: { frameWidth: 137, frameHeight: 135.31, numFrames: 16 }, sprites: { bom: { from: 0, to: 12 } } }); this.queue.off("complete"); this.fire("complete"); } }; export default Asset;