(function(ns){ var ReadyScene = ns.ReadyScene = Hilo.Class.create({ Extends: Hilo.Container, constructor: function(properties){ ReadyScene.superclass.constructor.call(this, properties); this.init(properties); }, init: function(properties){ //准备Get Ready! var getready = new Hilo.Bitmap({ image: properties.image, rect: [0, 0, 508, 158] }); //开始提示tap var tap = new Hilo.Bitmap({ image: properties.image, rect: [0, 158, 286, 246] }); //确定getready和tap的位置 tap.x = this.width - tap.width >> 1; tap.y = this.height - tap.height + 40 >> 1; getready.x = this.width - getready.width >> 1; getready.y = tap.y - getready.height >> 0; this.addChild(tap, getready); } }); })(window.game);