(function (ns) { var Asset = ns.Asset = Hilo.Class.create({ Mixes: Hilo.EventMixin, queue: null, bg: null, ground: null, ready: null, over: null, numberGlyphs: null, birdAtlas: null, holdback: null, load: function () { var resources = [ { id: 'bg', src: 'images/bg.png' }, { id: 'ground', src: 'images/ground.png' }, { id: 'ready', src: 'images/ready.png' }, { id: 'over', src: 'images/over.png' }, { id: 'number', src: 'images/number.png' }, { id: 'bird', src: 'images/bird.png' }, { id: 'holdback', src: 'images/holdback.png' } ]; this.queue = new Hilo.LoadQueue(); this.queue.add(resources); this.queue.on('complete', this.onComplete.bind(this)); this.queue.start(); }, onComplete: function (e) { this.bg = this.queue.get('bg').content; this.ground = this.queue.get('ground').content; this.ready = this.queue.get('ready').content; this.over = this.queue.get('over').content; this.holdback = this.queue.get('holdback').content; this.birdAtlas = new Hilo.TextureAtlas({ image: this.queue.get('bird').content, frames: [ [0, 120, 86, 60], [0, 60, 86, 60], [0, 0, 86, 60] ], sprites: { bird: [0, 1, 2] } }); var number = this.queue.get('number').content; this.numberGlyphs = { 0: { image: number, rect: [0, 0, 60, 91] }, 1: { image: number, rect: [61, 0, 60, 91] }, 2: { image: number, rect: [121, 0, 60, 91] }, 3: { image: number, rect: [191, 0, 60, 91] }, 4: { image: number, rect: [261, 0, 60, 91] }, 5: { image: number, rect: [331, 0, 60, 91] }, 6: { image: number, rect: [401, 0, 60, 91] }, 7: { image: number, rect: [471, 0, 60, 91] }, 8: { image: number, rect: [541, 0, 60, 91] }, 9: { image: number, rect: [611, 0, 60, 91] } }; this.queue.off('complete'); this.fire('complete'); } }); })(window.game);