|
@@ -30,7 +30,7 @@ let stepArray = [
|
|
|
{ x: 430, y: 320, bomX: 460, bomY: 280, position: -1, bomShow: true, workLong: 3000, step: 13 },
|
|
|
{ x: 560, y: 200, bomX: 460, bomY: 180, position: -1, bomShow: true, workLong: 2000, step: 14 },
|
|
|
{ x: 560, y: 100, bomX: 730, bomY: 80, position: -1, bomShow: true, workLong: 1000, step: 15 },
|
|
|
- { x: 860, y: 30, bomX: 830, bomY: 80, position: -1, bomShow: false, workLong: 3000, step: 16 }
|
|
|
+ { x: 860, y: 30, bomX: 830, bomY: 80, position: -1, bomShow: true, workLong: 3000, step: 16 }
|
|
|
];
|
|
|
class Game {
|
|
|
private stage: any;
|
|
@@ -190,7 +190,7 @@ class Game {
|
|
|
this.man.x = stepArray[0].x;
|
|
|
this.man.y = stepArray[0].y;
|
|
|
this.man.scaleX = 0.5 * stepArray[0].position;
|
|
|
- this.goStep(7);
|
|
|
+ this.goStep(1);
|
|
|
console.log("#debug#🚀 ~ file: Game.ts:181 ~ Game ~ 结束动画 ");
|
|
|
}
|
|
|
async goStep(step: number) {
|